HomeSTM32STM32 Flash Programming: Erase, Write & Read (Page-& Sector-Based)

Flash Programming in STM32 using HAL (Erase, Write & Read)

Working with flash memory is an essential part of STM32 development. Whether you are storing calibration values, configuration data, or implementing a bootloader, understanding how to erase, write, and read from the internal flash is crucial. In this tutorial, we will explore flash programming in STM32 microcontrollers using the HAL library. You will learn the difference between page-based and sector-based flash, see how the process varies across STM32 families like F1, F4, and H7, and walk through practical examples with complete code. By the end, you’ll have a clear step-by-step method to safely handle flash memory in your own STM32 projects.

This tutorial is divided into two sections for clarity and relevance.
The first section focuses on STM32 microcontrollers with page-based flash memory, such as those from the Cortex-M3 and Cortex-M0 series.
The second section covers microcontrollers with sector-based flash memory, commonly found in higher-end devices like the STM32F4 and H7 series.

H7 Series users can get the files from https://github.com/controllerstech/STM32/tree/master/FLASH_PROGRAM/H7%20SERIES

Hardware Required for STM32 Flash Tutorial

Before we begin with the project, let’s look at the hardware and software needed for this STM32 UART tutorial. Below are the affiliate links you can consider before purchasing the items.

Introduction to Flash Programming in STM32

When you work with STM32 microcontrollers, flash memory becomes very important. It not only stores your program code but can also keep data like settings, sensor calibration values, or logs. Since flash memory has limited write cycles and follows strict rules for erasing and writing, you need to understand how it works before you start using it. In this STM32 Flash Programming tutorial, we will first learn the basics of flash memory and then see how STM32 handles it with pages and sectors.

What is Flash Memory?

Flash memory is a type of non-volatile storage. This means it can hold data even when the power is off, unlike RAM which loses data after reset. In STM32 microcontrollers, your code runs directly from flash memory. You can also use free areas of flash to save important data that must remain safe after a restart or power loss.

However, flash memory works differently from normal RAM. You cannot just overwrite data directly. First, you must erase that memory block and then write new values. Also, flash erase operations happen in blocks instead of single bytes. That’s why STM32 uses either pages or sectors for organizing flash memory.


Page-Based vs Sector-Based Flash

STM32 devices use two common flash layouts, and knowing which one your MCU uses is very important.

  • Page-Based Flash (STM32F1, STM32 M0 series):
    In these controllers, flash memory is divided into small pages, usually 1 KB or 2 KB in size. You can erase and write one page at a time. This makes the process simple. However, you must plan carefully, because erasing a page clears everything inside it. So, if you only want to change one variable, you still erase the whole page.
  • Sector-Based Flash (STM32F4, STM32H7 series):
    Advanced controllers use sectors instead of pages. A sector is much larger and can range from a few KB to several tens of KB. The good part is that you can manage memory more flexibly. The challenge is that when you erase a sector, all the data inside it is lost. So you must design your data storage wisely to avoid losing important values.

Basically, page-based flash is smaller and easier to manage, while sector-based flash gives more flexibility but requires careful planning. Understanding this difference will help you use STM32 Flash Programming correctly in your projects.

The table below compare the Page-Based vs Sector-Based Flash memories in STM32.

FeaturePage-Based Flash (STM32F1, STM32 M0)Sector-Based Flash (STM32F4, STM32H7)
Memory UnitPagesSectors
Typical Size1 KB – 2 KB per pageFew KB up to tens of KB per sector
Erase GranularityErases one page at a timeErases one sector at a time
SimplicitySimple to use, easier to manageMore complex, needs careful planning
Data UpdateSmall data easier to update, but erases full pageSmall updates may require erasing large sector
Best ForLow-end MCUs, small applicationsHigh-end MCUs, large applications

STM32 Flash Programming with HAL

STM32 microcontrollers provide built-in flash memory that we can program using the HAL library. HAL functions make it easy to erase, write, and read data without handling low-level registers. In this section, we will cover the key steps involved in flash programming using HAL.

Unlocking and Locking the Flash

Before you can modify flash memory, you must unlock it. Flash is locked by default to prevent accidental writes or erases. Use the HAL function:

HAL_FLASH_Unlock();

This allows write and erase operations. After finishing all flash operations, you should lock the flash again to protect it using:

HAL_FLASH_Lock();

Locking flash ensures your program and data remain safe from unintended modifications.


Erase Operation in Flash Memory

Flash memory cannot be overwritten directly. You must erase it before writing new data. HAL provides functions to erase pages or sectors depending on your STM32 series. For example, to erase a page in STM32F1:

FLASH_Erase_Sector(FLASH_SECTOR_2, VOLTAGE_RANGE_3);

Erasing sets all bits in the selected page or sector to 1. After erasing, you can safely write new data. Always choose the correct page or sector to avoid erasing important program code.


Writing Data to Flash

Once the flash is unlocked and erased, you can write data using HAL functions. Data can be integers, floats, arrays, or strings. For example:

HAL_FLASH_Program(TYPEPROGRAM_WORD, address, data);
  • TYPEPROGRAM_WORD writes 32-bit data.
  • address is the flash memory location.
  • data is the value you want to store.

If you are writing multiple words or arrays, you can loop through the data and write each word sequentially.


Reading Data from Flash

Reading flash memory is simpler because you don’t need to unlock it. You can directly access flash addresses using pointers:

uint32_t value = *(__IO uint32_t*)address;

For arrays or strings, loop through memory addresses and copy the values into a buffer. This allows you to retrieve stored numbers, strings, or configuration data for your program.

Using these steps, you can unlock, erase, write, and read data safely in STM32 flash memory with HAL. This workflow applies to page-based or sector-based flash depending on your MCU series.

STM32 Page-Based Flash memory Programming (STM32F1/M0/M3)

For the first part of this tutorial, we are using the STM32F103 microcontroller. You can see its flash memory layout in the image below.

STM32F103 Page-Based Flash Memory distribution

As shown above, the main flash memory in the STM32F103 is divided into 128 pages, with each page sized at 1 KB, giving a total of 128 KB of flash memory.

When programming flash, it’s important to start as low as possible in memory. The reason is that the beginning of the flash is already used by the program that is currently running on the microcontroller. I have explained this in detail in the video at the end of the post, so you can check that out for a visual explanation.

Since each page can store 1024 bytes and I don’t have much data to write, I will use the last page of flash memory, which ranges from 0x0801FC00 to 0x0801FFFF.

STM32 Page-Based Flash Memory Tutorial

This written guide explains all the steps, CubeMX configuration, and code required to use page-based Flash memory programming in STM32. We cover how to erase pages, write data, and read it back in a safe and reliable way. However, seeing the process in action makes it even easier to understand. I’ve also created a complete video walkthrough where I demonstrate the code execution, Flash operations, and data retrieval. Follow the written instructions here while watching the video to clearly understand each step and avoid common mistakes.

Watch the Video

Write Data to STM32 FLASH

Below is the function to write the data into the Flash.

uint32_t Flash_Write_Data (uint32_t StartPageAddress, uint32_t *Data, uint16_t numberofwords)
{

	static FLASH_EraseInitTypeDef EraseInitStruct;
	uint32_t PAGEError;
	int sofar=0;

	  /* Unlock the Flash to enable the flash control register access *************/
	   HAL_FLASH_Unlock();

	   /* Erase the user Flash area*/

	  uint32_t StartPage = GetPage(StartPageAddress);
	  uint32_t EndPageAdress = StartPageAddress + numberofwords*4;
	  uint32_t EndPage = GetPage(EndPageAdress);

	   /* Fill EraseInit structure*/
	   EraseInitStruct.TypeErase   = FLASH_TYPEERASE_PAGES;
	   EraseInitStruct.PageAddress = StartPage;
	   EraseInitStruct.NbPages     = ((EndPage - StartPage)/FLASH_PAGE_SIZE) +1;

	   if (HAL_FLASHEx_Erase(&EraseInitStruct, &PAGEError) != HAL_OK)
	   {
	     /*Error occurred while page erase.*/
		  return HAL_FLASH_GetError ();
	   }

	   /* Program the user Flash area word by word*/

	   while (sofar<numberofwords)
	   {
	     if (HAL_FLASH_Program(FLASH_TYPEPROGRAM_WORD, StartPageAddress, Data[sofar]) == HAL_OK)
	     {
	    	 StartPageAddress += 4;  // use StartPageAddress += 2 for half word and 8 for double word
	    	 sofar++;
	     }
	     else
	     {
	       /* Error occurred while writing data in Flash memory*/
	    	 return HAL_FLASH_GetError ();
	     }
	   }

	   /* Lock the Flash to disable the flash control register access (recommended
	      to protect the FLASH memory against possible unwanted operation) *********/
	   HAL_FLASH_Lock();

	   return 0;
}

The function Flash_Write_Data takes the following parameters

  • @ StartPageAddress is the address of the Start page, or memory in the page, from where you want to start writing the data.
  • @ Data is the pointer to the 32 bit data array, that you want to write into the flash.
  • @ numberofwords is the number of words, that you want to write in the memory.

The Flash_Write_Data function writes an array of 32-bit data (uint32_t) to STM32 Flash memory using page-level operations. It works as follows:

  1. Unlock Flash: Enables access to the Flash control registers.
  2. Determine pages: Calculates the start and end Flash pages based on the start address and number of words.
  3. Erase pages: Clears the required pages before writing new data.
  4. Program Flash: Writes data word by word to the Flash memory.
  5. Error handling: Returns an error code if erasing or writing fails.
  6. Lock Flash: Disables write access to protect memory after programming.

Read Data from STM32 FLASH

The function Flash_Read_Data provides a simple way to retrieve data from STM32 page-based flash memory.

void Flash_Read_Data (uint32_t StartPageAddress, uint32_t *RxBuf, uint16_t numberofwords)
{
	while (1)
	{
		*RxBuf = *(__IO uint32_t *)StartPageAddress;
		StartPageAddress += 4;
		RxBuf++;
		if (!(numberofwords--)) break;
	}
}

The Flash_Read_Data function reads 32-bit data (uint32_t) from STM32 Flash memory. It works like this:

  1. Read word by word: Accesses Flash memory starting from StartPageAddress and copies each 32-bit word into the provided buffer RxBuf.
  2. Increment pointers: Moves the Flash address and buffer pointer forward by 4 bytes after each read.
  3. Repeat: Continues until the specified numberofwords is read.

The Main() Function

To test the Flash operations, we will first write some data into the Flash and read it back.

char *data = "hello FLASH from ControllerTech\
	      This is a test to see how many words can we work with";

uint32_t data2[] = {0x1,0x2,0x3,0x4,0x5,0x6,0x7,0x8,0x9};
uint32_t Rx_Data[30];
char string[100];

int number = 123;
float val = 123.456;
float RxVal;

  Flash_Write_Data(0x08004410 , (uint32_t *)data2, 9);
  Flash_Read_Data(0x08004410 , Rx_Data, 10);


  int numofwords = (strlen(data)/4)+((strlen(data)%4)!=0);
  Flash_Write_Data(0x08004810 , (uint32_t *)data, numofwords);
  Flash_Read_Data(0x08004810 , Rx_Data, numofwords);
  Convert_To_Str(Rx_Data, string);


  Flash_Write_NUM(0x08005C10, number);
  RxVal = Flash_Read_NUM(0x08005C10);

  Flash_Write_NUM(0x08012000, val);
  RxVal = Flash_Read_NUM(0x08012000);

In this example, we are writing and reading different types of data to the STM32 flash.

  • Character Strings:
    The data string contains multiple words. We calculate the number of 32-bit words needed using strlen(data)/4 and write it to flash with Flash_Write_Data(). Then we read it back using Flash_Read_Data() and convert it to a readable string with Convert_To_Str().
  • Integer and Float Values:
    The integer number and float val are written and read using Flash_Write_NUM() and Flash_Read_NUM(). The values are stored in specific flash addresses and retrieved later for use.
  • Array of 32-bit Data:
    The array data2 is also written to flash and then read back into Rx_Data for verification.

Result showing the Data stored in STM32 Flash

The image below shows the STM32 flash memory content after writing both an array of numbers and a string using HAL functions.

STM32 flash memory content showing 32-bit integer array and string "hello FLASH from ControllerTech" stored at specific flash addresses after using HAL write functions.
  • In the first part (top table), you can see the 32-bit integer array data2 written to addresses 0x08004410 onward. Each cell represents a 32-bit word stored in flash. The array values 0x1, 0x2, … 0x9 are clearly visible.
  • In the second part (bottom table), the string "hello FLASH from ControllerTech..." is stored starting at address 0x08004810. Each group of 4 bytes is displayed in hexadecimal, showing how the string is stored in 32-bit words. On the right, the text representation is also visible, confirming that the string is written correctly.

This demonstrates how HAL functions write arrays and strings to flash memory, and how you can verify the stored data using a memory viewer or debugger.

STM32 Sector-Based Flash memory Programming (STM32F4/H7)

STM32F4 and H7 MCUs have Flash memory divided into sectors, allowing selective erase and write operations. This makes updating firmware or storing data efficient and safe, without affecting the entire memory.

The image below shows the Sector-Based Flash Memory distribution in the STM32F4.

STM32F4 Sector-based Flash memory distribution

In the STM32F446RE, the Flash memory is divided into 7 sectors, each with a different size. Other STM32 microcontrollers may have 11, 15, or even 23 sectors. This STM32 sector-based Flash programming code works for all these controllers, no matter how many sectors they have, making it easy to erase, write, and manage Flash memory safely.

IMPORTANT

If the Flash memory is arranged in dual banks, like Bank1 or Bank2, by defaults these Banks are disabled and the memory uses only single Bank addressing. Check the sector addresses in the single Bank distribution.

Also, if the sector sizes are different than as shown in the picture above, All you need to do is, define new sectors as according to your device datasheet in the function static uint32_t GetSector(uint32_t Address)

STM32 Sector-Based Flash Memory Tutorial

This written guide explains all the steps, CubeMX configuration, and code required to use sector-based Flash memory programming in STM32. We cover how to unlock Flash, erase specific sectors, write data, and read it back efficiently. While the written instructions are detailed, watching the process in action makes it even easier. I’ve prepared a complete video walkthrough where I demonstrate the configuration, sector erase operations, and data programming in real time. Follow the written instructions here while watching the video to clearly understand each step and avoid common mistakes.

Watch the Video

Write Data to STM32 FLASH

The function Flash_Write_Data writes the data to the Flash memory.

uint32_t Flash_Write_Data (uint32_t StartSectorAddress, uint32_t *Data, uint16_t numberofwords)
{

	static FLASH_EraseInitTypeDef EraseInitStruct;
	uint32_t SECTORError;
	int sofar=0;


	 /* Unlock the Flash to enable the flash control register access *************/
	  HAL_FLASH_Unlock();

	  /* Erase the user Flash area */

	  /* Get the number of sector to erase from 1st sector */

	  uint32_t StartSector = GetSector(StartSectorAddress);
	  uint32_t EndSectorAddress = StartSectorAddress + numberofwords*4;
	  uint32_t EndSector = GetSector(EndSectorAddress);

	  /* Fill EraseInit structure*/
	  EraseInitStruct.TypeErase     = FLASH_TYPEERASE_SECTORS;
	  EraseInitStruct.VoltageRange  = FLASH_VOLTAGE_RANGE_3;
	  EraseInitStruct.Sector        = StartSector;
	  EraseInitStruct.NbSectors     = (EndSector - StartSector) + 1;

	  /* Note: If an erase operation in Flash memory also concerns data in the data or instruction cache,
	     you have to make sure that these data are rewritten before they are accessed during code
	     execution. If this cannot be done safely, it is recommended to flush the caches by setting the
	     DCRST and ICRST bits in the FLASH_CR register. */
	  if (HAL_FLASHEx_Erase(&EraseInitStruct, &SECTORError) != HAL_OK)
	  {
		  return HAL_FLASH_GetError ();
	  }

	  /* Program the user Flash area word by word
	    (area defined by FLASH_USER_START_ADDR and FLASH_USER_END_ADDR) ***********/

	   while (sofar<numberofwords)
	   {
	     if (HAL_FLASH_Program(FLASH_TYPEPROGRAM_WORD, StartSectorAddress, Data[sofar]) == HAL_OK)
	     {
	    	 StartSectorAddress += 4;  // use StartPageAddress += 2 for half word and 8 for double word
	    	 sofar++;
	     }
	     else
	     {
	       /* Error occurred while writing data in Flash memory*/
	    	 return HAL_FLASH_GetError ();
	     }
	   }

	  /* Lock the Flash to disable the flash control register access (recommended
	     to protect the FLASH memory against possible unwanted operation) *********/
	  HAL_FLASH_Lock();

	   return 0;
}

The Flash_Write_Data function writes an array of 32-bit data (uint32_t) to STM32 Flash memory starting from a given address. It works in these steps:

  1. Unlock Flash: Enables access to Flash control registers.
  2. Calculate sectors: Determines which Flash sectors need erasing based on the start address and number of words.
  3. Erase sectors: Clears the necessary sectors before writing.
  4. Program Flash: Writes data word by word (uint32_t) to the Flash memory.
  5. Error handling: Returns an error code if erasing or writing fails.
  6. Lock Flash: Disables Flash write access to protect memory after programming.

Read Data from FLASH

The function Flash_Read_Data provides a simple way to retrieve data from STM32 sector-based Flash memory.

void Flash_Read_Data (uint32_t StartSectorAddress, uint32_t *RxBuf, uint16_t numberofwords)
{
	while (1)
	{
		*RxBuf = *(__IO uint32_t *)StartSectorAddress;
		StartSectorAddress += 4;
		RxBuf++;
		if (!(numberofwords--)) break;
	}
}

The Flash_Read_Data function reads 32-bit data (uint32_t) from STM32 Flash memory. It works like this:

  1. Read word by word: Accesses Flash memory starting from StartPageAddress and copies each 32-bit word into the provided buffer RxBuf.
  2. Increment pointers: Moves the Flash address and buffer pointer forward by 4 bytes after each read.
  3. Repeat: Continues until the specified numberofwords is read.

The Main Function

To test the Flash operations, we will first write some data into the Flash and read it back.

char *data = "hello FLASH from ControllerTech\
			  This is a test to see how many words can we work with";

uint32_t data2[] = {0x1,0x2,0x3,0x4,0x5,0x6,0x7,0x8,0x9};

uint32_t Rx_Data[30];

char string[100];

int number = 123;

float val = 123.456;

float RxVal;

  Flash_Write_Data(0x08004100 , (uint32_t *)data2, 9);
  Flash_Read_Data(0x08004100 , Rx_Data, 10);


  int numofwords = (strlen(data)/4)+((strlen(data)%4)!=0);
  Flash_Write_Data(0x08008100 , (uint32_t *)data, numofwords);
  Flash_Read_Data(0x08008100 , Rx_Data, numofwords);
  Convert_To_Str(Rx_Data, string);


  Flash_Write_NUM(0x0800C100, number);
  RxVal = Flash_Read_NUM(0x0800C100);

  Flash_Write_NUM(0x0800D100, val);
  RxVal = Flash_Read_NUM(0x0800D100);

This example shows how to store and retrieve arrays, strings, integers, and floats in STM32 Flash memory using page/sector-based programming.

Define data and buffers:

  • data is a string to store in Flash.
  • data2 is an array of 32-bit integers.
  • Rx_Data is a buffer to read Flash data back.
  • string, number, and val are variables to demonstrate storing and reading different data types.

Write and read integer array:

  • Flash_Write_Data(0x08004100, data2, 9); writes 9 words from data2 to Flash.
  • Flash_Read_Data(0x08004100, Rx_Data, 10); reads back 10 words into Rx_Data.

Read and write string:

  • Calculates numofwords needed to store the string (rounded up to 32-bit words).
  • Flash_Write_Data(0x08008100, data, numofwords); writes the string to Flash.
  • Flash_Read_Data(0x08008100, Rx_Data, numofwords); reads it back.
  • Convert_To_Str(Rx_Data, string); converts the read words back to a string.

Write and read numbers:

  • Flash_Write_NUM and Flash_Read_NUM store and retrieve integer (number) and float (val) values from Flash.

Result showing the Data stored in STM32 Flash

The image below shows the STM32 flash memory content after writing both an array of numbers and a string using HAL functions.

STM32 flash memory content showing 32-bit integer array and string "hello FLASH from ControllerTech" stored at specific flash addresses after using HAL write functions.
  • In the first part (top table), you can see the 32-bit integer array data2 written to addresses 0x08004410 onward. Each cell represents a 32-bit word stored in flash. The array values 0x1, 0x2, … 0x9 are clearly visible.
  • In the second part (bottom table), the string "hello FLASH from ControllerTech..." is stored starting at address 0x08004810. Each group of 4 bytes is displayed in hexadecimal, showing how the string is stored in 32-bit words. On the right, the text representation is also visible, confirming that the string is written correctly.

This demonstrates how HAL functions write arrays and strings to flash memory, and how you can verify the stored data using a memory viewer or debugger.

Conclusion

In this tutorial, we explored STM32 sector- and page-based Flash programming using the F4/H7 series. We demonstrated how to safely write and read arrays, strings, integers, and float values in Flash memory. By using functions like Flash_Write_Data, Flash_Read_Data, and Flash_Write_NUM/Flash_Read_NUM, developers can efficiently store non-volatile data in STM32 microcontrollers. Understanding these techniques is essential for applications like firmware updates, configuration storage, and data logging, making your STM32 projects more robust and versatile.

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STM32 Flash Programming FAQs

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Paul
2 days ago

Thanks, this was very helpful for the STM32H743…Do you have this for the STM32H563 micro as well??

Filo
7 months ago

Hello Thanks for the tutorial.
Writing and reading is working for me, BUT when i then try to program again my MCU after a writing the prog/debugger can complete anymore the interaction.

I see error
Error message from debugger back end:
Error finishing flash operation
Error finishing flash operation

in order to be able to program/debug again i have to make a full erase and comment the writing function and reprogram.

I’m using a stm32F439 ZI.

Thanks again!

damar
Reply to  Filo
6 months ago

send email at [email protected]

Sorabh
Reply to  damar
6 months ago

Hey i have similar issue and tried to email but the email does ot exist

Christian
1 year ago

Thanks for the great tutorial. Helped me a lot. I noticed one minor bug in Flash_Read_Data. It should be
if (!(–numberofwords)) break;
instead of
if (!(numberofwords–)) break;
Otherwise there will be one additional loop run that might cause problems.

Christian
1 year ago

Thanks for this great tutorial. Helped me a lot. I noticed one minor bug in Flash_Read_Data. The line
if (!(numberofwords–)) break;
should be prefix decrement. So it should be changed to
if (!(–numberofwords)) break;
Otherwise there is one extra loop run.

Travis
2 years ago

I’m using your code from Github and I’m using STM32F103RC as well but the code didn’t work. I’m using the address 0x08005C10 and 0x08005D10. Write NUM function did not actually wrote anything into the flash (as I checked with the monitor it didn’t) and read NUM function only returns 0.

Mskumar
2 years ago

Hello Sir,
We are using STM32L432 and we are always getting error code as 128 that is FLASH_FLAG_MISERR. There are 2 changes done in our software.
EraseInitStruct does not have PageAddress element
EraseInitStruct.PageAddress = StartPage;
This was updated as
EraseInitStruct.Page = 127;

This error FLASH_FLAG_MISERR is appeared as part of the Page erase process. the following function output was 1.
status = FLASH_WaitForLastOperation((uint32_t)FLASH_TIMEOUT_VALUE);

The following error output was 128

error = (FLASH->SR & FLASH_FLAG_SR_ERRORS);

Do we have the example software for page erase for STM32L432 please?
Show less

Mskumar
2 years ago

Hello Sir,
We could write once and we are anot able to erase and update the last page. It looks like the flash is write protected. I meant we can compile and flash the chip. but we are not able erase the last page in our application software. How do we know the flash is write protected and How to clear the write protect before page erase? Could you please help us out?

Hieule
2 years ago

I’m working on STM32H750 with FreeRTOS and code not work, the function HAL_FLASHEx_Erase error, the function run to FLASH_WaitForLastOperation and return HAL_TIMEOUT.
When i comment:
if (HAL_FLASHEx_Erase(&EraseInitStruct, &SECTORError) != HAL_OK)
{
return HAL_FLASH_GetError();
}
program work fine.

What the happen, I’m a little confused here. Do you have any suggest for me.

ItiLan
2 years ago

Hello,

I would like to know, Why a STM32 board binary code doesn’t run after I just flashed back to it of what I just red from the same board by using STM32 Cube Programmer?

Akash
3 years ago

Hi. It’s awesome tutorial. I have one question here.) What will happen to data in flash if power off and on

2) what will happen, if we flash again with read only function in main loop

Aljaz
3 years ago

Hi! Awesome tutorial, thanks for proper insight 🙂
Short question, why do you need to typecast again the pointer to array (uint32_t *) in the function Flash_Write_Data?
I am a little confused here 😀
Thanks!!

Mike
3 years ago

Hi,
I’m using STM32F429. I found your flash_sector_f4.c perfectly suited to my initial needs of storing binary data in a sector of flash. Thank you!

Now I’d like to be able to overwrite my running firmware with a new application after I’ve gotten it into RAM. I can’t use the built in bootloader. Is there an example of that anywhere? Thanks, Mike

Aditya Singh
Reply to  Mike
3 years ago

You should check out this video series https://youtu.be/OkUQ3iMmiYQ

Eran
3 years ago

Hello,

I use STM32H725.
I need to implement Flash_Write_Data() at Low Level , without HAL .
Does anyone have low-level realization experience Write flash?

andres
3 years ago

hello I have a problem

I can’t find the Flash_Write_NUM and Flash_Read_NUM functions

Vinicius Morais
4 years ago

Para stm32F030C8, sua memória flash é páginas, mas quantas?

damar
Reply to  Vinicius Morais
6 months ago

gracias

Andres
4 years ago

Hello

I have a question, and how can I get the free memory space I have left?

is there a HAL command?

Greetings from Colombia, your projects have helped me a lot

Emanuel
4 years ago

I’m work with the STM32F429 and stmcubeide. I’ve a error – conflicting types for ‘Flash_Write_Data’- when call a function uint32_t Flash_Write_Data (uint32_t StartSectorAddress, uint32_t *Data, uint16_t numberofwords)
{

 int numofwords = (strlen(data)/4)+((strlen(data)%4)!=0);
  Flash_Write_Data(0x08008100 , (uint32_t *)data, numofwords);
  Flash_Read_Data(0x08008100 , Rx_Data, numofwords);

  sprintf(teste_data2_char, “%d”, Rx_Data);

  HAL_UART_Transmit(&huart1, (uint8_t *) teste_data2_char, strlen(teste_data2_char),500);

Emanuel Francisco Vicentini Carvalho
4 years ago

.

Last edited 4 years ago by Emanuel Francisco Vicentini Carvalho
Amaury
4 years ago

Hello sir Thank you very much for this code. I am working with the STM32G474RE. With your code I manage to write it but the delete is still not possible, what should I change or add? Thanks

Last edited 4 years ago by Amaury
Amaury
Reply to  ControllersTech
4 years ago

hello dear

I used the “Flash Page Type”.

I do not know why I manage to write, but Erasing does not work, I always have to go through STM32 ST-LINK utility to be able to delete. could you please help me ?

Amaury
Reply to  ControllersTech
4 years ago

unfortunately I’m only a beginner in this field, I don’t know how to force my controller to use the single Bank. Thank you once again for your time and your answers

Last edited 4 years ago by Amaury
DesperateStudent
Reply to  Amaury
2 years ago

I am also working with STM32G474RE. Could you please share your insights or maybe even your code how you managed to write to the flash? Thank you so much!

kishor sherolla
4 years ago

hello sir .. i am new to this 32 bit this controller. i am writing code for stm32f207. while writing the flash ,controller gets stops in erase function, what is the problem , i am using base address is sector a10 and end address is sector11 .actually my flash data is 150 bytes only

Corn
4 years ago

If this FLASH_PAGE would be used with STM32L4 series where page size is 64bits, how big of a modification would this need? Thank you.

aphonse
Reply to  Corn
4 years ago

I also want to use the program for stm32L4 series please help as i got error while writing in similar fashion

Maki
Reply to  aphonse
4 years ago

Thanks to the Admin for sharing the Knowledge! Did someone manage to change the code for a STM32L4xx, in my case L452 (512x1Kb Pages)?

reza
4 years ago

i write this code in keil MDK but has error for “(strlen(DATA_32)”
ERROR text:
(..\Src\FlASH_PAGE.c(109): error: #167: argument of type “uint32_t *” is incompatible with parameter of type “const char *”)

Chandler TIMM CAGMAT Doloriel
4 years ago

How can I use this code if my data is uint8_t?

Muhammed Imdaad
4 years ago

I cant use the read function for ota purposes because in your function it only breaks when there is an empty cell. otherwise it runs until the end!!!!!!!!!!!!!!!!
therefore I added size parameter.

Last edited 4 years ago by Muhammed Imdaad
Filip
4 years ago

Hi!
I want to report some bug in FLASH_SECTOR. During saving I was getting a hardfault. The problem is that function HAL_FLASH_Program() expects the address of the variable to be saved. And you send a value DATA_32[sofar]. It should be the address: &DATA_32[sofar]. Great job again 🙂
Greetings!
F.Rak

Last edited 4 years ago by Filip
Filip
Reply to  Filip
4 years ago

In FLASH_SECTOR read function should be some other stop condition. Your stop condition is when you find 0xffffffff value in the array where you store read data. When this array is defined as global, the momory is alocated just for given array size. So when you want to read 2 bytes then you define array for 2 elements. In memory is alocated only 2 cells. After this 2 cells, other program data exist. So when you read in flash_sector_read more then 2 bytes you will plow the memory. This function should get one more parameter that is number of variables to read. Then one if statement it works much better.
Regards,
F.Rak

Mike
4 years ago

When I write to the Flash I get memory protection and page alignment errors

Nor
4 years ago

Hi Sir.

How to find start page address ? In datasheet show page 127 address. I want to know another start page address.

Nor
Reply to  ControllersTech
4 years ago

Oh… Thanks. May I dump.
ex- 111*1024=113664(0x1bc00) right?
Thanks again.

Nor
Reply to  ControllersTech
4 years ago

I copy your library and your code. Then string flash in 0x1FC00 that my bluepills have 128KB right. I plan to make my custom pcb with STM32F103C8T6 chip on it for prototype product. I think to be sure my code is write on it have 64KB for safe my product. Many THANKS.

Last edited 4 years ago by Nor
Alex
5 years ago

I’m using Black Pill when i write to memory address it write and read quite well. But if i write in a loop for example i want to write to 0x08000400 and 0x08000400 the last written address is only stored in flash others are not stored why it’s happening? It’s urgent. Thank you

alex
Reply to  ControllersTech
5 years ago

I’m sorry for my bad explanation here is the sample code..

for (int i = 0; i <= 5; i ++){
        if(i == 0){
           Flash_Write_Data(0x08006010, data);
                  Flash_Read_Data(0x08006010, Rx_Data);
                  println(Rx_Data);
        } if(i == 2){
           Flash_Write_Data(0x08006020, data1);
                  Flash_Read_Data(0x08006020, Rx_Data);
                  println(Rx_Data);
        } if(i == 3){
           Flash_Write_Data(0x08006030, data2);
                  Flash_Read_Data(0x08006030, Rx_Data);
                  println(Rx_Data);
        } if(i == 4){
           Flash_Write_Data(0x08006050, data3);
                  Flash_Read_Data(0x08006050, Rx_Data);
                  println(Rx_Data);
        }

        HAL_Delay(2000);
     }

After running this code data is stored only at this address 0x08006050 but during the iteration i can see that data is being stored by calling Read_Flash function and the output is this

14:10:19.482 -> Hello World
14:10:23.535 -> Hello World 1
14:10:25.564 -> Hello World 2
14:10:27.595 -> Hello World 3

But if i check the memory location using STM32CubeProgrammer i can only see last address data is stored in flash…

     for (int i = 0; i <= 8; i ++){
        if(i == 0){
           Flash_Write_Data(0x08006010, data);

        } if(i == 2){
           Flash_Write_Data(0x08006020, data1);

        } if(i == 3){
           Flash_Write_Data(0x08006030, data2);

        } if(i == 4){
           Flash_Write_Data(0x08006050, data3);
        }
        if(i ==5){
          Flash_Read_Data(0x08006010, Rx_Data);
                            println(Rx_Data);
        }if(i == 6){
                           Flash_Read_Data(0x08006020, Rx_Data);
                           println(Rx_Data);
        }if(i == 7){
          Flash_Read_Data(0x08006030, Rx_Data);
                           println(Rx_Data);
        }if(i == 8){
          Flash_Read_Data(0x08006050, Rx_Data);
                        println(Rx_Data);
        }

        HAL_Delay(2000);
     }

and the output is this

14:22:06.325 ->
14:22:08.329 ->
14:22:10.322 ->
14:22:12.354 -> Hello World 3

I don’t know what causing this..

Azhar
5 years ago

I am using this concept to stm32f030f4 the value is uploaded to the flash memory address correctly and stored even though when the power is off but it does not reflect on the project kit when i reset the stm it works as per the coding logic it does not get the address value

thanks in advance

Mohit
5 years ago

Thank you sir.

Last edited 5 years ago by Mohit
Manjunath K S
5 years ago

Hi,
i am using stm32H753 it has 2 memory banks BANK1 & BANK2 with 7 sectors each, and its a cortex-m7 controller,
i tried to use our program.it is not working

Muhammed Okur
Reply to  ControllersTech
4 years ago

Hi, I am using STM32H753 and i have same problem. How can i fix the problem? Can you help me please.

Jestina Joy
Reply to  ControllersTech
4 years ago

Have you released the update for H7 series board? If yes, please share the link

Jestina Joy
Reply to  ControllersTech
4 years ago

Thanks for the update. When i used the code for H7 series i got below error:
In function ‘Flash_Write_Data’:
../Drivers/STM32H7xx_HAL_Driver/Inc/Legacy/stm32_hal_legacy.h:425:39: error: ‘FLASH_VOLTAGE_RANGE_3’ undeclared (first use in this function);
I am using STM32H7A3 Nucleo board. I could not find out a definition for FLASH_VOLTAGE_RANGE_3 in my code. Please help me..

vivek
5 years ago

Flash_Page.c file is written by you. Or It is in built HAL library file?

yedem bala nagendra reddy
5 years ago

Hello sir,

Iam using STM32L073Rz microcontrolller for flashing the data. But once we write the data in Particular address like 0X0802F000 iam not able to modify the string or numbers in the same address but we can flash another string in 0X0802F020 address. Please explain how to erase the previous flash data.

Iam trying to take external button as input after every press count value will be incremented and i am expecting to store the count value at any one address like 0X0802F000 after every increment count value stores at same address.

When use the board after power off also, count will be incremented from last value and it should be displayed on LCD or UART . Is it possible to do like that in Flash Programming.

I changed the GetPage function like this for STM32L073Rz is it correct

static uint32_t GetPage(uint32_t Address)
{
for (int indx=0; indx<512; indx++)
{
if((Address = (0x08000000 + 128*indx)))
{
return (0x08000000 + 128*indx);
}
}

return -1;
}

Please help to resolve the issue.

yedem bala nagendra reddy
Reply to  ControllersTech
5 years ago

Yes sir,

Please verify in STM32L073RZ Referance Manual page no. 68/1034
RM0367 Reference manual

won
5 years ago

Hi there,
Is Bluepill board 64kb flash memory?
How do you use 128kb pages?

won
Reply to  ControllersTech
5 years ago

Thanks for the reply and there is a confusion yes. But I thought it’s 64kb because it says 64kb in STM32CUBE IDE memory section on right bottom.